Introducing Rocket Jump: The Business of Indie Games

Adam Burt
Adam Burt
Senior Developer 7 Oct 20193 minutes read

Etch Play are supporting another Rocket Jump. Here's your first look, and a chance to bag exclusive early access tickets.

Here at Etch Play, one of our favourite things to do (beyond making exceptional websites, apps and services for the games industry) is to help run community events.

While some companies struggle to see the value of supporting their local scenes, it’s an approach that we believe pays dividends over a long period of time. It creates a rising tide which lifts all ships, bolstering the overall economy in our favourite industry, and also gives us a chance to build a network of meaningful relationships with our peers. Not only is this an enjoyable endeavour, but chatting to people from across the spectrum of the medium is a great way for us to keep up to date with the latest trends and happenings in games, and to foster mutually beneficial partnerships.

Recently, we helped put on the latest edition of Guildford Gamedev Drinks, the most highly-attended edition yet with over 200 free tickets claimed, and the bar Pews being packed out by designers, developers, community managers, and everything in between.

With that successful event now in the rear-view mirror, it’s time to look ahead at what’s coming next.

Rocket Jump is one of our favourite events – a small conference dedicated to helping games industry professionals get ahead. And, as we hinted during the introduction at GGD on Thursday: It’s back.

At G Live in Guildford on 5th December, we’ll be presenting a range of talks all about The Business of Indie Games. In between sessions where you’ll hear about and learn more about what it takes to make it as an independent, there’ll be chances for networking and our showcase exhibition taking place with a variety of games to look at and play on the show floor.

Our lineup is still taking shape, and will be progressively announced on the Rocket Jump website, but we’re thrilled to introduce the first additions to our schedule:

Jonny Hopper (Glowmade)

Jessica Saunders (Salix Games)

Des Gayle (Fellow Traveller)

And that’s not all. We’ll also be hosting a panel with a selection of indie publishers, who’ll be taking your questions. And after all the talks and exhibition time is over, we’ll be heading back to Pews for a Guildford Gamedev Drinks special: The Rocket Jump afterparty!

We’re really excited about how the event is shaping up, and we can’t wait to open the doors and welcome you in. So here’s what you need to do:

For more about the event, you can check out the announcement blog post on the Rocket Jump website. We hope to see you there!

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